Posts Tagged ‘Second Life’

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What Happens When Digital Cities Are Abandoned? Exploring the pristine ruins of Second Life and other online spaces

July 13, 2014

I stand at the junction of several dusty, well-traveled roads. Passersby hurry through, chattering and laughing as they make their way from the city looming in the distance to the north, along the paths to the southeast, which branch out as the land grows less dense, winding through lakes and forests.

I haven’t been here in years, but it’s as familiar to me as if I’d been away only a few weeks. There are no familiar faces, and no one recognizes me. By memory, I make my way along the winding road and soon end up in a clearing by a lake. Trees bend over the water, dragging their tendrils across its mirrored surface. Birds chirp contentedly.

This is it; I’m home.

Sort of.

That’s because, in this case, “home” is actually “grove,” as in “a small wood.” It’s a term used in the text-adventure game I am currently playing, a Multi-User Dungeon (MUD) set in a vaguely Tolkien-esque world with touches of Greek mythology. I spent the better part of five years playing this game, all through high school and into college. It’s still running today, and it remains immersive to an astonishing degree, even compared with contemporary games—it has its own social mores, cultural life, history and folklore. Its political systems are complicated and well-developed, and to this day I still use some of the slang terms that were common. And it’s all presented via simple text on a screen.

Read full article at The Atlantic

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Bonding with your virtual self may alter your actual perceptions

May 13, 2013

When people create and modify their virtual reality avatars, the hardships faced by their alter egos can influence how they perceive virtual environments, according to researchers.

A group of students who saw that a backpack was attached to an avatar that they had created overestimated the heights of virtual hills, just as people in real life tend to overestimate heights and distances while carrying extra weight, according to Sangseok You, a doctoral student in the school of information, University of Michigan.

“You exert more of your agency through an avatar when you design it yourself,” said S. Shyam Sundar, Distinguished Professor of Communications and co-director of the Media Effects Research Laboratory, Penn State, who worked with You. “Your identity mixes in with the identity of that avatar and, as a result, your visual perception of the virtual environment is colored by the physical resources of your avatar.”

Researchers assigned random avatars to one group of participants, but allowed another group to customize their avatars. In each of these two groups, half of the participants saw that their avatar had a backpack, while the other half had avatars without backpacks, according to You.

Text and image via Penn State News. Continue reading THERE