Echo Yang explores the current popularity of generative design processes, where computer software iterates endless variations, by turning old school analog devices like tin windup toys, a Walkman, an alarm clock and other machines into instruments of self-generated output.
Marta Bakowski: This self-initiated project comes from a primary research on “Emotional Design” or the emotional relationships we hold with objects. My main focus was on the power of movement and how it can affect our mood or perception of things when applied to an object.
Employing inherently playful materials such as springs, feathers, motors and gears, I created a series of small abstract, often geometrical constructions that I animated with a distinct rhythm and endearing characteristics, almost bringing each ‘creature’ to life.
This series of experiments resulted in a collection of colorful mechanical wooden toys, desirable to children and adults alike, which prove that fantasy is not necessarily a “stage one grows out of”.
This video is part of a research about movement. In this three dimensional brainstorming, each object is animated with a distinct rhythm and endearing characteristics which provide each ‘creature’ with a different personality.