Digital Media · Film/Video/New Media · Motion Graphics · Photographics

3-Sweep: Extracting Editable Objects from a Single Photo

Impressive demonstration of turning 2D objects in photographs into manipulable 3D objects, using a simple 3 point method at key areas. Via kesen.realtimerendering.com

Digital Media · Human-ities · Photographics · Technology · Videos

From dis(membered) to re(membered) – Long Distance Family Portraits via Skype

John Clang: “In this series, webcam was used to do live recording of my family in Singapore. The recording was then transmitted via skype to New York City and projected onto my living space. This is how families, dis(membered) through time and space, can be re(membered) and made whole again through the use of a third space, a site that is able to reassemble them together within the photographic space that we call a family portrait.

Drawing upon my own experiences of being separated from my family as a New York-based Singaporean, this work documents and examines our condition of new-wave diaspora – Singaporean families of various races and ethnicities grappling with the same predicament of separation through time and space.

In addition, this is also an extension of one of the recurring theme of my works: the fascination with the expressions of time and space and how we negotiate our human existences within these two dimensions. this work specifically addresses the phenomenon of differing time zones, the different dimensions of our human representations, and how we can finally coexist, albeit in pixelated and two-dimensional forms.”

Being Together

Digital Media · Film/Video/New Media · Motion Graphics

GOLDEN AGE – SOMEWHERE

Within ‘Somewhere’ We are transported to a time where the boundaries between what is real and what is simulated are blurred. We live online and download places to relax, parks and shopping malls. We can even interact with our friends as if they were in the same room with simulated tele-presence. Everyone is connected and immersed in nanorobotic replications of any kind of object or furnishings, downloadable on credit based systems. Distance and time become as alien as the ‘offline’ The local becomes the global and the global becomes the local. Consumer based capitalism has changed forever. A truly ‘glocolised’ world. The singularity is near.

The film places us into this vision, observing an average inhabitant within the ever changing environment of the latest SimuHouse. From a painting to a park and from a telephone call to a shopping mall. That is until there is a leek in the system and everything malfunctions. The film concludes with the house being forced to reset, giving the character and viewer a stark reminder that nothing is ‘real’ even her dog, which re-materialises in front of her.

CREDITS:

Directed By: Paul Nicholls
3D, 2D, Tracking, Post Production, Compositing, Camera Work: Paul Nicholls
Cast: Indre Balestuta, Iffy
Sound Design: Jesse Rope
Narration: Robert Leaf
Greek Vocal Talent: Lia Loanniti
Serbian Vocal Talent: Mina Micevic
Store Voice: Guillaume Nyssens
System Voice: Anita Shim
Music By: Kourosh Dini, Twighlight Archive, Pete Berwick

http://www.factoryfifteen.com/